About This Game Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an object in a level and find a level inside of it? What if you could enter an object in that level and find another level inside of that? What if you could change an enemy or a power-up from the inside? What if you could enter and change yourself? What if these levels inside levels inside levels went all the way down---and all the way up? Inside a Star-filled Sky is a hard, procedurally-generated shmup built around this core concept. Key features: Unique recursive gameplay Enter things---enemies, power-ups, and even yourself---to alter them for your tactical advantage Procedurally generated levels, along with a massive bullet combo system, offer limitless tactical variety Dozens of ways to approach each challenge---reflex your way through, blast your way through, or think your way through Dynamic soundtrack is procedurally generated based on moment-to-moment gameplay Plant your flag throughout an infinite level space to mark your discoveries, and see flags planted by others via a global flag server 7aa9394dea Title: Inside a Star-filled SkyGenre: Action, Strategy, IndieDeveloper:Jason RohrerPublisher:Jason RohrerRelease Date: 14 May, 2011 Inside A Star-filled Sky Serial Number inside a star-filled sky quot;Woah". This game has a super-interesting high concept to it. However, without any defined goal, it's ultimately pointless. There is no end-game. Have fun playing forever, or, more likely, stop after an hour or so and never pick it up again. This is Jason Rohrer at his Rohreriest.. I truely can't understand how I'm so addicted to this.... This is a fun little game to just relax with for a while. Not much meat on the bones, but worth it over time. This game is punishment wrapped in desire mixed with hope.. A really fun, interesting game. It's based around the idea of infinity but as to not sound pretentious, I'll just say it manages to be thought provoking with very little. Thankfully, its also quite good as a game. The shooting is fun with a variety of different projectile types that can be combined for a ton of completly different combinations. It is a shmup so expect it to get hard quite fast. There a few other cool systems. Can't get past a enemy? Dive inside it and give it mediocre weapons. There is much more to it then it seems at first. My only complaint is that the backgrounds get repetitive fast, which isn't the best thing when the game never ends.For the price your getting a really unique and fun shooter that could last you a very long time.. If you enjoy the concept of games as art than this could be for you. I find it to be one of those games I can get lost in for a few 15 minute sessions here and there. There are some points where it's either over the top difficult or because of the power ups you've achieved it's too easy but those moments in between are great fun.. If I was given a chance to refund a single game, it would be this. There is an interesting mechanic (diving into enemies, power-ups etc.) but its connection to the game is vague at best. Going into something feels nothing more than a \u201cnext level\u201d button , thus making it easier to lose track of your progress, everything looks so similar, if not identical.
Inside A Star-filled Sky Serial Number
Updated: Mar 18, 2020
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